Robot model and texture for The Escape Challenge over at Polycount.

Just a small collection of lunch sketches & studies.

These head textures were created early in production and are based off the characters Apone and Rashaad from the movie Aliens. Model by Fabricio Torres.

Models and texture for Borderlands 2 -- I also did the inking, lowpoly models, and bakes for these as well.


Character I started in ZBrush 3.5 and decided to finish when 4 R2 came out.

Sculpted and rendered in ZBrush.

Wolverine wip sculpt in base pose. Still some things to work out.