Robot model and texture for The Escape Challenge over at Polycount.



Just a small collection of lunch sketches & studies.





These head textures were created early in production and are based off the characters Apone and Rashaad from the movie Aliens. Model by Fabricio Torres.



Models and texture for Borderlands 2 -- I also did the inking, lowpoly models, and bakes for these as well.

 









Character I started in ZBrush 3.5 and decided to finish when 4 R2 came out.

Sculpted and rendered in ZBrush.

Wolverine wip sculpt in base pose. Still some things to work out.